Technology

Underwater STEAM dream on the world stage

<h2>Hobsonville School student Jamie Young was feeling &OpenCurlyDoubleQuote;really confident” after competing in the international aquabots competition &&num;8211&semi; but admits even he was surprised by the result&period;<&sol;h2>&NewLine;<p>&OpenCurlyDoubleQuote;I thought we would get around the top ten&comma;” says the Year 8 student&comma; one of four members of the Aqua Alphas who ended up placing third worldwide in one of the most challenging parts of the American-based competition&period; &OpenCurlyDoubleQuote;I couldn’t believe it at all&excl;”<&sol;p>&NewLine;<p>Nor could his teammates&comma; Aarav Sharma&comma; Caleb Purcell and Alex Hipperson who all sacrificed countless hours &&num;8211&semi; during and after school and even some of their weekends and school holidays &&num;8211&semi; practising to make sure they were well prepared for the International SeaPerch competition&comma; which was held online this year due to Covid restrictions&period;<&sol;p>&NewLine;<p>Rewind four years and none of the boys or their teachers had even heard of aquabots – a Ministry of Inspiration underwater robotics programme where students have to build a bot that they can remotely navigate through obstacles at the bottom of a pool&period;<&sol;p>&NewLine;<p>Hobsonville Deputy Principal Brad Hill says the school didn’t hesitate when Principal Anne Leitch was contacted by the father of a student at a nearby school in 2018 to see if they were interested in participating in an Auckland challenge&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;We said&comma; &&num;8216&semi;that sounds fantastic&&num;8217&semi;&period; We are always trying to develop technology and digital technology and aquabots fell into that quite perfectly&period; It all started from there&period;”<&sol;p>&NewLine;<p>The school teamed up with Whenuapai Airbase where the students received mentoring from the avionics squadron as they designed and built their own bots&period; That inaugural team &lpar;which Aarav&comma; Caleb&comma; Alex and Jamie weren&&num;8217&semi;t part of&rpar; did well&comma; winning the 2018 nationals before heading to America for the SeaPerch champs in 2019 held at Maryland University in Washington&period;<&sol;p>&NewLine;<p>Last year&comma; the boys&&num;8217&semi; team &&num;8211&semi; the Aqua Alphas &&num;8211&semi; were quick to pick up the mantle at the 2020 nationals in Masterton with Aarav leading them to victory&period; Now at high school&comma; Aarav says he started aquabots in Year 7 after being selected from about 30 other classmates who had also wanted to be involved&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;I thought it was pretty cool to make a vehicle that could go underwater and then compete using it&comma;” he recalls&period;<&sol;p>&NewLine;<figure id&equals;"attachment&lowbar;22262" aria-describedby&equals;"caption-attachment-22262" style&equals;"width&colon; 300px" class&equals;"wp-caption alignnone"><img class&equals;"size-medium wp-image-22262" src&equals;"https&colon;&sol;&sol;www&period;schoolnews&period;co&period;nz&sol;wp-content&sol;uploads&sol;2022&sol;03&sol;2020AQUABOTS14-300x200&period;jpg" alt&equals;"" width&equals;"300" height&equals;"200" &sol;><figcaption id&equals;"caption-attachment-22262" class&equals;"wp-caption-text">Aqua Alpha work-in-progress<br &sol;>&NewLine;Image&colon; Hobsonville School<&sol;figcaption><&sol;figure>&NewLine;<p>Caleb was also selected for a team in 2019 after his teacher put his name forward but admits he knew very little about what aquabots was about&period; His first year wasn’t the most successful and the team didn&&num;8217&semi;t go any further&comma; then he and Aarav formed a new team with classmates Alex and Jamie that would go on to be a winner&period;<&sol;p>&NewLine;<p>Armed with just &dollar;20 &&num;8211&semi; the maximum amount they were allowed to spend based on the rules of the competition &&num;8211&semi; they bought supplies to modify a prototype Aarav had created and their dream bot was born&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;It was a prototype&comma; then we made it our actual bot and then we started doing tests&comma; like who was our best driver&comma;” says Caleb&period;<&sol;p>&NewLine;<p>Alex&comma; who was already interested in robotics&comma; jumped at the chance to join the team saying he loved the challenge of designing the bot&period; &OpenCurlyDoubleQuote;I liked the process of making the aquabot and practising&period; I didn’t mind about the competition so much&comma; I just liked the process and practice&period;”<&sol;p>&NewLine;<p>There were hurdles along the way&comma; propellers fell off and motor problems turned out to be an issue with a tether cable&period; But&comma; the boys persevered and practised at every opportunity they could&period;<&sol;p>&NewLine;<p>On competition day&comma; the team came face to face with more than 20 other teams from around the country&comma; each having to compete in a series of challenges&comma; including an obstacle course&period;<&sol;p>&NewLine;<p>The judges unanimously awarded first place overall to the Aqua Alphas&comma; along with a special sportsmanship acknowledgement after they helped another team out&period; Fellow Kiwi competitors&comma; Team Tahi from Rotorua&comma; also managed to place&comma; coming fourth in the high school division of the international challenge&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;We were all very excited because we knew we’d go to America&comma;” says Caleb&period; &OpenCurlyDoubleQuote;We were so excited that we jumped into the pool&period;”<&sol;p>&NewLine;<p>Unfortunately&comma; Covid had other plans and the trip was replaced with a virtual version&period;<&sol;p>&NewLine;<p>Despite being disappointed&comma; the boys refocused and put all their effort into preparing for global competition&period; They further developed the design concept of their metal ruler and expanding foam bot&comma; incorporating ideas like hydrofoiling that they had seen during the America’s Cup&period;<&sol;p>&NewLine;<p>When the competition day came&comma; the boys took out third place&period; Caleb says the win was a big achievement&period; &OpenCurlyDoubleQuote;I was very happy because us four kids came third in aquabots in the entire world&period; Us&comma; in a tiny corner of the world&comma; coming third out of tonnes of university and high school students&period;”<&sol;p>&NewLine;<p>Deputy Principal Brad Hill&comma; who watched the live judging online&comma; had the privilege of telling the boys about the great result afterwards&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;It was just so cool seeing their faces and watching their reactions to it&comma;” says Hill&period; &OpenCurlyDoubleQuote;I was immensely proud to see a small group of students from Hobsonville put themselves on a global scale&period;”<&sol;p>&NewLine;<p>With several of the team now moving to high school&comma; the boys are looking forward to putting some of their new skills into new subjects&comma; like engineering&period;<&sol;p>&NewLine;<p>And&comma; if Alex has his way&comma; an award-winning aquabot won’t be the last thing he creates &&num;8211&semi; when asked what he wants to be later in life he says something in the field of science and engineering might be on the cards&colon; &OpenCurlyDoubleQuote;I’m already thinking about if I was going to make teleportation&comma; how would I do it&period;”<&sol;p>&NewLine;<p><strong>Encouraging creativity and critical thinking <&sol;strong><&sol;p>&NewLine;<p>We all know that rather than teaching Science&comma; Technology&comma; Engineering&comma; Arts and Mathematics as separate subjects&comma; STEAM integrates them into interdependent learning units&comma; based on real-world applications&period; And the global skills shortage in STEAM-related fields have redefined educational priorities over the past decade&period;<&sol;p>&NewLine;<p>As well as helping to produce tomorrow&&num;8217&semi;s designers and engineers&comma; STEAM programmes help develop innovative mindsets&comma; critical thinking and problem-solving abilities to ensure that our students become creators&comma; not just consumers&comma; regardless of their chosen field&period; Providing for a range of STEAM-based teaching and learning will enrich your curriculum and popular current choices include coding and laser cutting&comma; as well as the robotics &lpar;of an underwater nature&rpar; mentioned above&period; Adding the arts into the mix transformed STEM into STEAM&comma; in the 2010s&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Integrating arts activities can decidedly enliven the curriculum content&comma; make lesson outcomes more successful and interesting to both teachers and students&comma; and introduce powerful and inspired creative thinking into the teaching-learning process&period;”¹<&sol;p>&NewLine;<p>So&comma; what does this mean for your classroom&quest;<&sol;p>&NewLine;<p>Designing your learning spaces to suit your STEAM programmes is key if your students are going to be able to immerse and thrive in a STEAM environment&period; In order to cater for all the possibilities your STEAM programme holds&comma; classrooms should be created with multi-use in mind&period; In a teaching world where technology sits alongside technical drawing and science can be a focus next to sketching&comma; having easy access to power points and charging capabilities&comma; as well as easy to clean art stations and a range of equipment will allow for seamless sessions of learning&period;<&sol;p>&NewLine;<p>International expert in the field of STEAM&comma; Professor Georgette Yakman recommends schools take steps to increase the quality and depth of their STEAM outcomes&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;To help STEAM achieve better results&comma; I recommend&colon; Each school should have a STEAM certified coordinator&period; As a course specialist&comma; application writer and community liaison&comma; these coordinators should be familiar with the interrelationships of education&comma; science&comma; technology&comma; engineering&comma; art&comma; mathematics&comma; and other disciplines&comma; such as career planning&comma; problem-based learning and curriculum integration&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;Purchasing equipment and design courses should have the vision of sustainable development&comma; both based on the actual situation of STEAM education&comma; but also to meet the future needs of STEAM education&period; In order to meet the needs of STEAM education&comma; to achieve the deep integration of information technology and STEAM education&comma; teaching methods such as the use of flip-class activities should be used&period;”²<&sol;p>&NewLine;<p>For those unfamiliar with flip-class&comma; the &OpenCurlyQuote;Flipped Classroom’ is a blended learning model in which traditional ideas about classroom activities and homework are reversed&comma; or &&num;8220&semi;flipped&period;&&num;8221&semi; In this model&comma; instructors have students interact with new material for homework first&period; It can provide a blank canvas for students to stimulate creativity and encourage unique innovation&comma; perfectly STEAM-appropriate&period;<&sol;p>&NewLine;<p>There are many modern myths that stand in the way of schools delivering their STEAM learning potential&period; A common complaint is how expensive the STEAM equipment can be to purchase&period;<&sol;p>&NewLine;<p>US-based expert&comma; lead STEAM trainer Mark Herring writes&comma; &OpenCurlyDoubleQuote;In many people’s minds&comma; the way to get STEAM humming in classrooms is to buy the flashiest&comma; shiniest new toys and tools…<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;The danger with this approach is that teachers disregard the learning pedagogy that STEAM relies on&period; The best way to get the most out of STEAM is to have students collaborating and seeking to solve real-world&comma; authentic problems&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;In my experience&comma; the shiny new tech tools can often become a hindrance as the focus becomes the tool and not the process&period; It’s as silly as builders running around firing their new nail guns into the wood and thinking that they’re actually building&period;”³<&sol;p>&NewLine;<p>A top tip Herring has learned over the years is the tendency for schools to neglect the &OpenCurlyQuote;E’ in STEAM&period; He suggests teachers refresh their understanding of what engineering is&comma; taking into consideration the four main forms&colon; chemical&comma; civil&comma; electrical&comma; mechanical&period;<&sol;p>&NewLine;<p>&OpenCurlyDoubleQuote;All of these disciplines have a body of knowledge that teachers can plan for and enable their students to explore and discover&period; Having this understanding as a teacher is why professional development and teacher experience is crucial to successful STEAM learning in your school&period;”<&sol;p>&NewLine;<p><em>¹ Sousa and Pilecki&comma; From STEM to STEAM&colon; Using Brain-Compatible Strategies to Integrate the Arts&comma; 2013   <&sol;em><&sol;p>&NewLine;<p><em>² Interview with Prof&period; Georgette Yakman&comma; 2016&comma; by Zhao Hui Chen&comma; Associate Professor&comma; Henan University School of Education Science&comma; Henan Province&comma; the development of information technology research and Lu Xiaoting&comma; Master&comma; Henan University School of Education Science&period;<&sol;em><&sol;p>&NewLine;<p><em>³ 5 Myths about STEAM Learning&comma; Mark Herring&comma; Dec 2017<&sol;em><&sol;p>&NewLine;

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Heather Barker Vermeer

Heather has worked as a journalist, writer and editor in England and Aotearoa New Zealand for over 20 years. She fell in love with words when she received a 'Speak & Spell' tech toy for Christmas in 1984.

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